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Create Stunning 3D Roofs with Batzal Roof Designer for 3ds Max 2013 x32 x64



Batzal Roof Designer for 3ds Max 2013 x32 x64: A Plugin for Creating 3D Roofs




Introduction




If you are a 3D artist or an architect, you know how important it is to create realistic and detailed roofs for your buildings. Roofs are not only functional, but also aesthetic elements that can enhance the look and feel of your projects. However, creating roofs can be a tedious and time-consuming task, especially if you want to add individual details such as pipes, balconies, doors, windows, fences, and more.




Batzal Roof Designer For 3ds Max 2013 X32 X64



That's why you need a plugin that can help you create roofs quickly and easily, without compromising on quality and realism. That's why you need Batzal Roof Designer for 3ds Max 2013 x32 x64.


What is Batzal Roof Designer?




Batzal Roof Designer is a plugin for 3D Studio Max that allows you to create three-dimensional roofs with just a few clicks. Whether you are creating a fast rendering textured roof or a top quality roof covered with mesh tiles, Batzal Roof Designer can save you precious time and effort.


Batzal Roof Designer works by generating a roof based on the shape of your building. You can then customize the roof parameters such as pitch, height, overhang, tile size, tile type, tile color, etc. You can also add details such as pipes, balconies, doors, windows, fences, and more using the built-in library of objects. You can also adjust the level of detail and realism of your roof by changing the polygon count and the texture resolution.


What are the benefits of using Batzal Roof Designer?




By using Batzal Roof Designer, you can enjoy the following benefits:



  • You can create roofs faster and easier than ever before.



  • You can create roofs that are realistic and detailed, with individual elements that add character and variety.



  • You can create roofs that suit any style and design of your building.



  • You can create roofs that are compatible with any 3D editor and renderer.



  • You can save time and money by avoiding manual modeling and texturing.



With Batzal Roof Designer, you can turn your buildings into stunning masterpieces that will impress your clients and viewers.


How to install and use Batzal Roof Designer




How to install Batzal Roof Designer for 3ds Max 2013 x32 x64




To install Batzal Roof Designer for 3ds Max 2013 x32 x64, you need to follow these steps:



  • Download the plugin from here.



  • Extract the zip file and copy the folder "Batzal Software" to your 3ds Max installation directory (for example, C:\Program Files\Autodesk\3ds Max 2013).



  • Run 3ds Max as administrator and go to Customize > Customize User Interface > Toolbars.



  • Select "Batzal Software" from the Category list and drag the "Roof Designer" button to your toolbar.



  • Click on the "Roof Designer" button to activate the plugin.



Congratulations! You have successfully installed Batzal Roof Designer for 3ds Max 2013 x32 x64.


How to create a roof with Batzal Roof Designer




To create a roof with Batzal Roof Designer, you need to follow these steps:


How to set the roof parameters





  • Create a spline that defines the shape of your building. You can use any spline tool such as Line, Rectangle, Circle, etc.



  • Select the spline and click on the "Roof Designer" button on your toolbar.



  • A dialog box will appear where you can set the roof parameters such as pitch, height, overhang, tile size, tile type, tile color, etc. You can also load presets from the drop-down menu or save your own presets for future use.



  • Click on "Create" to generate the roof based on your spline and parameters.



How to add details such as pipes, balconies, doors, windows, etc.





  • Select the roof object and click on the "Roof Designer" button on your toolbar.



How to add details such as pipes, balconies, doors, windows, etc.





  • Select the roof object and click on the "Roof Designer" button on your toolbar.



  • A dialog box will appear where you can add details such as pipes, balconies, doors, windows, fences, and more using the built-in library of objects. You can also import your own objects or use 3D models from other sources .



  • Drag and drop the objects onto the roof surface and adjust their position, rotation, scale, and alignment. You can also use the align tool or the snap tool to place the objects precisely.



  • Click on "Apply" to confirm the changes and close the dialog box.



How to adjust the level of detail and realism





  • Select the roof object and click on the "Roof Designer" button on your toolbar.



  • A dialog box will appear where you can adjust the level of detail and realism of your roof by changing the polygon count and the texture resolution.



  • The polygon count determines how smooth or jagged your roof looks. A higher polygon count means a smoother roof, but also a larger file size and a slower rendering time. A lower polygon count means a jagged roof, but also a smaller file size and a faster rendering time. You can choose from low, medium, high, or custom polygon count options.



  • The texture resolution determines how sharp or blurry your roof looks. A higher texture resolution means a sharper roof, but also a larger file size and a slower rendering time. A lower texture resolution means a blurry roof, but also a smaller file size and a faster rendering time. You can choose from low, medium, high, or custom texture resolution options.



  • Click on "Apply" to confirm the changes and close the dialog box.



Examples of roofs created with Batzal Roof Designer




Example 1: A textured roof with low polygon count